THE FIELD NOTES · CRITTERFRONT

Dog

Swiftclaw on the march. Catalyst at home. Get to know both sides of this creature.

Dog creature icon
Dog Pup → Dog Bark → Dog Bowwow
2 goldShop tier 1Physical damage

Dog belongs to Swiftclaw on attack and Catalyst on defense. Buying one family gives you both combat forms.

Planning considerations

A defending Dog buffs towers that earn nearby kills. Keep likely finishers in bark range. On offense, Pack Leader only works while Dog is the frontmost living allied marcher; placing one behind the pack does not guarantee a speed aura.

Plan a team with Dog ↗

One recruit. Two abilities.

ON DEFENSE · Catalyst

Guard tower

When a tower within 1/2/3/4 hexes kills a marcher, barks to increase that tower's attack speed by 20%/40%/60%/100% for 2/3/4/5s.

ON ATTACK · Swiftclaw

Guard marcher

Pack Leader: while this is the frontmost living allied marcher, allies within 1/2/3/4 hexes, including itself, move 10%/20%/30%/50% faster; only the strongest aura applies.

Dog base stats

Unmodified star-I stats · Physical damage
StatDefending towerAttacking marcher
Health95100
Attack damage78
Basic attacks / second11
Range (hexes)21
Minimum range (hexes)0
Splash radius (hexes)00
Armor55
Magic resistance44
Movement speed (hexes / second)Anchored0.75
Nexus damage1
BodyGround towerGround
Normal attackYesYes

Catalog attack values can remain nonzero when an ability disables normal attacks. Attack × APS is not a damage forecast. Ability effects, stars, synergies, resistances, and round modifiers change combat outcomes.

Find a team connection.

Swiftclaw partners

2 families: marchers move 20% faster. 4 families: they move 40% faster instead. 5 families: they move 60% faster instead.

Other Swiftclaw families: Bat, Cat, Birdie, Bunnie.

Catalyst partners

2 families: qualifying Catalyst buffs or debuffs echo to one additional target. 4 families: they echo to two additional targets. 5 families: they echo to three additional valid targets instead.

Other Catalyst families: Pollen, Spider, Scorpion, Angel.

These are shared-synergy options, not a tested win-rate ranking. Only distinct deployed families count; bench units and summons do not add members.

What changes with stars?

Two matching copies at the same star merge into the next star. Stars I, II, III, and IV represent 1, 2, 4, and 8 copies. Health scales by 1×, 1.7×, 2.8×, and 4.5×; attack scales by 1×, 1.6×, 2.5×, and 4×. Nexus damage increases by one at each star after I. Each ability uses its own values listed above.

Generic star scaling does not increase armor, magic resistance, range, or basic attack speed. Learn the recruiting and merging loop or read about tower and marcher positioning.