THE FIELD NOTES · CRITTERFRONT

Cat

Swiftclaw on the march. Ravager at home. Get to know both sides of this creature.

Cat creature icon
Cat Meow → Cat Lightning → Cat Bolt
2 goldShop tier 2Magic damage

Cat belongs to Swiftclaw on attack and Ravager on defense. Buying one family gives you both combat forms.

Planning considerations

Cat's burst arrives on every fifth tower attack. Dog's attack-speed buff is a possible partner to test because both also contribute Swiftclaw. Their attacking Pack Leader auras use the strongest applicable effect rather than stacking.

Plan a team with Cat ↗

One recruit. Two abilities.

ON DEFENSE · Ravager

Finisher tower

Every fifth attack deals 50%/100%/200%/400% bonus damage.

ON ATTACK · Swiftclaw

Finisher marcher

Same Pack Leader ability as Dog.

Cat base stats

Unmodified star-I stats · Magic damage
StatDefending towerAttacking marcher
Health7580
Attack damage1817
Basic attacks / second11
Range (hexes)31
Minimum range (hexes)0
Splash radius (hexes)00
Armor11
Magic resistance55
Movement speed (hexes / second)Anchored1
Nexus damage1
BodyGround towerGround
Normal attackYesYes

Catalog attack values can remain nonzero when an ability disables normal attacks. Attack × APS is not a damage forecast. Ability effects, stars, synergies, resistances, and round modifiers change combat outcomes.

Find a team connection.

Swiftclaw partners

2 families: marchers move 20% faster. 4 families: they move 40% faster instead. 5 families: they move 60% faster instead.

Other Swiftclaw families: Bat, Dog, Birdie, Bunnie.

Ravager partners

2 families: a Ravager tower kill orders another Ravager tower to make an immediate 60% bonus attack. 4 families: that attack increases to 100%. 5 families: it increases to 200% damage (shared 2s cooldown).

Other Ravager families: Bee, Demon, Wyrm, Dragon.

These are shared-synergy options, not a tested win-rate ranking. Only distinct deployed families count; bench units and summons do not add members.

What changes with stars?

Two matching copies at the same star merge into the next star. Stars I, II, III, and IV represent 1, 2, 4, and 8 copies. Health scales by 1×, 1.7×, 2.8×, and 4.5×; attack scales by 1×, 1.6×, 2.5×, and 4×. Nexus damage increases by one at each star after I. Each ability uses its own values listed above.

Generic star scaling does not increase armor, magic resistance, range, or basic attack speed. Learn the recruiting and merging loop or read about tower and marcher positioning.